GummbleGummble
Apps
Search Apps...⌘K
Home / Inspiration / iOS

Best iOS App Design Inspiration (2026)

Browse 30+ of the best iOS app design examples from leading products — Superhuman, Things 3, Streaks, Linear, Notion, Flighty, and more. Curated screenshots, complete UX flows, and design pattern commentary for designers, PMs, and founders.

Browse all iOS apps →Browse UI patterns

Top 30 iOS apps — curated by Gummble

Revolut iOS app logo
Revolut
Airbnb iOS app logo
Airbnb
Duolingo iOS app logo
Duolingo
Coinbase iOS app logo
Coinbase
Wise iOS app logo
Wise
Headspace iOS app logo
Headspace
Spotify iOS app logo
Spotify
Klarna iOS app logo
Klarna
Uber iOS app logo
Uber
Cash App iOS app logo
Cash App
Netflix iOS app logo
Netflix
Instagram iOS app logo
Instagram
Uber Eats iOS app logo
Uber Eats
Monzo iOS app logo
Monzo
How We Feel iOS app logo
How We Feel
Public iOS app logo
Public
DoorDash iOS app logo
DoorDash
Grab iOS app logo
Grab
Shop iOS app logo
Shop
Tinder iOS app logo
Tinder
stoic. iOS app logo
stoic.
Gojek iOS app logo
Gojek
Clubhouse iOS app logo
Clubhouse
Instacart iOS app logo
Instacart
Discord iOS app logo
Discord
Starling Bank iOS app logo
Starling Bank
Lifesum iOS app logo
Lifesum
Neo Financial iOS app logo
Neo Financial
Brilliant iOS app logo
Brilliant
Hims iOS app logo
Hims

How to find great iOS app design inspiration

iOS design research compounds. Build a habit of saving screens from every app you use, organized by pattern (onboarding, paywall, empty state). Six months in, you will have a private library no design inspiration site can match. Here is the process:

  1. Step 1.Start with platform-native patterns

    iOS users expect tab bars at the bottom, large titles on scroll, native navigation transitions, and SF Symbols icons. Deviate only when you have a clear product reason.

  2. Step 2.Study category leaders first

    Whatever you are building (finance, productivity, social, fitness), find the top 3 apps in that App Store category. They have already paid for the design research you need.

  3. Step 3.Map the full user journey, not just screens

    Great iOS apps are designed as flows: install → onboarding → activation → habit. Browse complete flows (onboarding, paywall, settings) instead of isolated screen shots.

  4. Step 4.Pay attention to motion and haptics

    iOS users feel inferior UX even if they can't articulate why. Subtle spring animations, haptic feedback on commits, and 60fps scrolling are table-stakes — not polish.

  5. Step 5.Design for the lock screen and widget

    Apps that win retention surface value outside the app — Live Activities, Lock Screen widgets, Home Screen widgets. Plan these from the start, not as an afterthought.

  6. Step 6.Test on the smallest supported device

    Designers default to iPhone 15 Pro Max in Figma. Real users include iPhone SE owners with shorter screens. Always test the critical flow on the smallest device you support.

Related design pillars

Best App Onboarding Examples →

30+ onboarding flows from top apps with step-by-step design commentary.

Best Paywall Design Examples →

Subscription paywall UX patterns from leading SaaS and consumer apps.

Dashboard UI Patterns →

Real dashboard designs from SaaS, fintech, and consumer apps.

Mobbin Alternative →

Compare Gummble vs Mobbin — features, pricing, library size.

Frequently asked questions

Which iOS apps have the best design?

Widely-cited examples include Superhuman (email), Things 3 (todo), Streaks (habits), Linear (project management), Notion (workspace), Flighty (travel), Dice (events), and Singapore Airlines (travel). All can be browsed on Gummble with annotated UX flows.

What makes great iOS app design in 2026?

Three things: (1) platform-native patterns (tab bars, large titles, SF Symbols), (2) motion-first feedback (springs, haptics, 60fps everywhere), and (3) ecosystem surfaces (Lock Screen widgets, Live Activities, Shortcuts). Polish in any one of these without the others is not enough.

Where can I find iOS UI design inspiration?

Three categories of resources: (1) curated screenshot libraries like Gummble and Mobbin for production app references, (2) design system docs (Apple Human Interface Guidelines) for platform standards, (3) Dribbble and Behance for concept work — but be cautious, much concept work ignores iOS HIG.

How is iOS design different from Android?

iOS users expect: bottom tab bars (not bottom navs with FABs), large titles that shrink on scroll, swipe-back gestures from the left edge, system fonts (SF Pro), and consistent depth via blur (not shadows). Android Material patterns feel foreign on iOS even when they're functionally equivalent.

Should I copy Apple's first-party apps?

Copy the patterns, not the visual language. Apple's apps use the platform conventions (tabs, large titles, sheets) — that is the lesson. But Apple's visual style (sparse, monochrome, system-icon-heavy) is intentional restraint. Most third-party apps need a stronger brand identity than Apple chooses for itself.

Build a private iOS design library

Save unlimited screens into collections, export to Figma, and benchmark competitors. Pro starts at $9/month with a 7-day money-back guarantee.

See pricing →
Gummble

Browse thousands of curated UI screenshots from the world's best apps. Find design inspiration for your next project.

Browse

  • Browse Apps
  • Browse Flows
  • Browse Screens
  • Browse Patterns

UI Patterns

  • Onboarding
  • Login
  • Checkout
  • Empty States
  • Search
  • Settings

Company

  • About
  • Pricing
  • Blog
  • Affiliate Program

© 2026 Gummble. All rights reserved.